AI Insights · Timothy · April 2022
Top 5 Superhero Games on Android in the Middle East: Q1 2022 Performance
A review of the top 5 superhero games on Android in the Middle East during Q1 2022, highlighting their weekly downloads, revenue, and active user trends.
In the first quarter of 2022, the top 5 superhero games on Android in the Middle East demonstrated varying performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared.
Marvel Contest of Champions by Kabam Games, Inc. saw a fluctuating trend in weekly revenue, starting at $26.5K at the end of December 2021 and declining to approximately $5.4K by the end of March 2022. Weekly downloads followed a similar pattern, peaking at 7.2K in the first week of January before gradually decreasing to around 3.1K by the end of March. The app's weekly active users also saw a decline, from 9.3K in early January to about 6.5K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced notable fluctuations in revenue, reaching a high of $16.6K in early January before dropping to around $7.1K by the end of March. Weekly downloads showed a downward trend from 7.5K at the end of December to approximately 2.1K by the end of March. The game's weekly active users remained relatively stable, oscillating around 10K throughout the quarter, ending at 10.5K.
MARVEL Strike Force: Squad RPG by Scopely maintained a steady revenue stream, with earnings ranging from $4.4K to $6.3K throughout the quarter. Downloads fluctuated, starting at 1.9K at the end of December, dipping to around 500 in February, and then rising to 2K by the end of March. Active users showed a similar trend, starting at 2.6K and ending the quarter at 2.2K.
MARVEL Future Fight by Netmarble exhibited a stable performance in terms of revenue, hovering between $1.6K and $3.7K. Weekly downloads started high at 5.4K and reached a peak of 13K in mid-January, before dropping to 924 by the end of March. Active users remained robust, peaking at 40.4K in mid-January and stabilizing around 27.8K by the end of the quarter.
MARVEL Future Revolution, also by Netmarble, showed varied revenue performance, starting at $1.7K at the end of December and peaking at $3.7K in late January, before decreasing to approximately $803 by the end of March. Downloads started at 1.6K and saw a steady decline to 727 by the end of March. Active users also decreased from 6.3K at the end of December to 3.7K by the end of the quarter.
These performance metrics, sourced from Sensor Tower, provide a snapshot of the dynamic market for superhero games on Android in the Middle East during the first quarter of 2022. For more detailed insights, visit Sensor Tower.